Publications
Journal publications
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[2024]
- Beitner, J., Helbing, J., David, E., Võ, M. L.-H. (2024). Using a flashlight-contingent window paradigm to investigate visual search and object memory in virtual reality and on computer screens. Scientific reports, 14, 8596. [article]
- David, E., Gutiérrez, J., Võ, M. L. H., Coutrot, A., Perreira Da Silva, M., & Le Callet, P. (2024). The Salient360! toolbox: Handling gaze data in 3D made easy. Computers & Graphics, 103890. [article, github repo.] [2023]
- Draschkow, D., Anderson, N., David, E., Gauge, N., Kingstone, A., Kumle, L., Laurent, X., Anna, C. N., Shiels, S., & Võ, M. L.-H. (2023). Using XR (Extended Reality) for Behavioral, Clinical, and Learning Sciences Requires Updates in Infrastructure and Funding. Policy Insights from the Behavioral and Brain Sciences. [article]
- Beitner, J., Helbing, J., Draschkow, D., David, E., Võ, M. L.-H. (2023). Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes. Journal of eye movement research, 15(3), 5. [article] [2022]
- David, E., Lebranchu, P., Perreira Da Silva, M. & Le Callet, P. (2022). What are the visuo-motor tendencies of omnidirectional scene free-viewing in virtual reality?. Journal of Vision, 22(4), 12. [article] [2021]
- David, E., Beitner, J., & Võ, M. L.-H. (2021). The importance of peripheral vision when searching 3D real-world scenes: A gaze-contingent study in virtual reality. Journal of Vision, 21(7), 3. [article] [2020]
- David, E., Beitner, J., & Võ, M. L.-H. (2020). Effects of transient loss of vision on head and eye movements during visual search in a virtual environment. Brain sciences, 10(11), 841. [article]
- Spur, M., Tourre, V., David, E., Moreau, G., & Le Callet, P. (2020). Exploring Multiple and Coordinated Views for Multilayered Geospatial Data in Virtual Reality. Information, 11(9), 425. [article] [2019]
- David, E., Lebranchu, P., Perreira Da Silva, M. & Le Callet, P. (2019). Predicting artificial visual field losses: a gaze-based inference study. Journal of Vision, 19(14), 22. [article]
- Mermillod, M., Bourrier, Y., David, E., Kauffmann, L., Chauvin, A., Guyader, N., Dutheil, F., & Peyrin, C. (2019). The importance of recurrent top-down synaptic connections for the anticipation of dynamic emotions. Neural Networks, 109, 19-30. [article] [2018]
- Gutiérrez, J., David, E., Rai, Y., & Le Callet, P. (2018). Toolbox and dataset for the development of saliency and scanpath models for omnidirectional/360° still images. Signal Processing: Image Communication, 69, 35-42. [link to journal]
Preprints
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[2022]
- Ding, Z., Ren, X., David, E., Vo, M. L.-H., Kreiman, G., & Zhang, M. (preprint). Efficient Zero-shot Visual Search via Target and Context-aware Transformer. arXiv preprint arXiv:2211.13470. [preprint]
Book chapters
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[2024]
- Grzesiek, A., Vöckler, K., Eckart, P., Schwarze, J., Spur, M., Võ, M. L. H., & David, E. (2024). Emotion Design–Nutzendenzentrierte Gestaltungsstrategien und emotive Einflussfaktoren. In Next Chapter in Mobility: Technische und betriebswirtschaftliche Aspekte (pp. 621-632). Wiesbaden: Springer Fachmedien Wiesbaden. [doi] [2023]
- Schwarze, J., Vöckler, K., Hinde, S., David, E., Võ, M. L.-H. & Eckart, P. (2023). Virtual reality in mobility design: Experimental research on the application of VR simulations. In K. Vöckler, P. Eckart, M. Knöll & M. Lanzendorf (Eds.), Mobility design: shaping future mobility Volume 2: Research. Berlin, Boston: JOVIS Verlag GmbH. [chapter]
Proceeding publications (peer-reviewed)
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[2023]
- David, E., Gutiérrez, J., Võ, M. L.-H., Coutrot, A., Perreira Da Silva, M., & Le Callet, P. (May 2023). The Salient360! Toolbox: Processing, Visualising and Comparing Gaze Data in 3D. 2023 Symposium on Eye Tracking Research and Applications (ETRA23). Tubingen, Germany. [short paper, poster] [2020]
- David, E., Bourrier, Y., Vuillaume, R., & Mermillod, M. (2020). Recurrent top-down synaptic connections at different spatial frequencies help disambiguate between dynamic emotions. 42nd Annual Meeting of the Cognitive Science Society. Virtual meeting. [article]
- Spur, M., Tourre, V., David, E., Moreau, G., & Le Callet, P. (2020). MapStackVR: Exploring Multi-layered Urban Data In Virtual Reality. 11th International conference on information visualization theory and application (VISIGRAPP). [article] [2018]
- David, E., Gutiérrez, J., Coutrot, A., Da Silva, M. P., & Le Callet, P. (2018, June). A dataset of head and eye movements for 360° videos. In Proceedings of the 9th ACM Multimedia Systems Conference (pp. 432-437). ACM. [article, poster, dataset]
- Gutiérrez, J., David, E., Coutrot, A., Da Silva, M. P., & Le Callet, P. (2018, May). Introducing UN Salient360! Benchmark: A platform for evaluating visual attention models for 360° contents. In 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX) (pp. 1-3). IEEE. [article]
- David, E., Lebranchu, P., Perreira Da Silva, M. & Le Callet, P. (2018). How are ocular behaviours affected by central and peripheral vision loss? A study based on artificial scotomas and gaze-contingent paradigm. Electronic Imaging, 2018(14), 1-6. [article]
Conference talks and posters (abstracts)
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[2024]
- David, E., & Võ, M. L.-H. (May 2024). SPHEER: a rich dataset of time-resolved gaze and head movements in virtual reality. Vision sciences society annual meeting 2024 (VSS 2024). St Pete Beach, Florida. [abstract, poster] [2023]
- Mader, J. N., David, E., & Võ, M. L.-H. (August 2023). Out of sight: The Impact of Hidden Objects on Visual Search in 3D Scenes. In 45th European Conference on Visual Perception (ECVP23). Cyprus. [poster]
- David, E., & Võ, M. L.-H. (May 2023). Dynamics of gaze and body while viewing omnidirectional stimuli. Vision sciences society annual meeting 2023 (VSS 2023). St Pete Beach, Florida. [abstract, poster]
- Beitner, J., Helbing, J., David, E., & Võ, M. L.-H. (May 2023). Investigating the effects of a virtual reality vs. screen-based testing setup on incidental memory after visual search through scenes. Vision sciences society annual meeting 2023 (VSS 2023). St Pete Beach, Florida. [abstract]
- David, E., & Võ, M. L.-H. (March 2023). Mouse movements on-screen are an alternative to gaze in VR. 65th Tagung experimentell arbeitender Psycholog:innen (TeaP; Conference of Experimental Psychologists). Trier, Germany. [abstract, slides] [2022]
- Beitner, J., Draschkow, D., Helbing, J., David, E., & Võ, M. L.-H. (September 2022). Unleashing visual search: Using virtual reality to understand the interplay of attention and memory. In Deutsche Gesellschaft für Psychologie (DGPs congress). [abstract]
- David, E., & Võ, M. L.-H. (August 2022). Visual search in 3D-modelled rooms: comparing results from the same protocol run in VR and on 2D screens. In 44rd European Conference on Visual Perception (ECVP22). Symposium Advantages of virtual reality developments for perception research. Nijmegen, Netherlands. [abstract, slides]
- David, E., & Võ, M. L.-H. (May 2022). Searching for hidden objects in 3D environments. Vision sciences society annual meeting 2022 (VSS 2022). St Pete Beach, Florida. [abstract, slides]
- David, E., & Võ, M. L.-H. (March 2022). The importance of relational spatial information for scene classification. 64th Tagung experimentell arbeitender Psycholog:innen (TeaP; Conference of Experimental Psychologists). Virtual meeting. [abstract, slides] [2021]
- David, E., Lebranchu, P., Võ, M. L.-H. (August 2021). Looking while loaded: Differences in oculo-motor tendencies during three common visual tasks might be based on varying degrees of cognitive load. In 43rd European conference on visual perception (ECVP21). Virtual meeting. [abstract, poster] [2020]
- David, E., Beitner, J., & Võ, M. L.-H. (May 2020). The role of central and peripheral vision for search in VR environments. In vision sciences society annual meeting 2020 (VSS 2020). Virtual meeting. [abstract] [<=2018]
- Coutrot, A., David, E., Da Silva, M. P., J., Gutiérrez, & Le Callet, P. (2018). Omnidirectional gaze data: feedbacks from the creating process of a new 360° videos, head & gaze dataset. In Grenoble Workshop on Models and Analysis of Eye Movements, Grenoble, France. [abstract]
- David, E., Lebranchu, P., Perreira Da Silva, M. & Le Callet, P. (2017). A new experimental setup to study central and peripheral visions with gaze contingent protocol and artificial scotomas. In 2ndInternational Conference and Expo on Optometry and Vision Science, Paris, France. [abstract]
- David, E., & Mermillod, M. (2016). Spatial frequency comparison in emotional facial expression prediction with neural networks (In French). In Grenoble GDR BioComp seminar.
Invited talks and seminars
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[2024]
- David (2024, December). Research in Virtual and Augmented Environments — Using Eye Tracking, Virtual and Augmented Reality Methods to Study Cognition in Noisy Environment: Theory, Practice & Evaluation. Goethe University - Tel Aviv University — Winterschool Adaptive Cognition in Noisy Environments, Frankfurt, Germany.
- David (2024, October). Past and future personal research directions using VR and eye tracking. VIRTUS Team meetings (IRISA/INRIA), Rennes, France.
- David (2024, June). Eye tracking in extended reality. Meeting of the GdR MANGER (marketing research group, Le Mans, Angers), Laval, France. [2023]
- David (2023, November). Using visual attention to measure simulation realness. SICAL research team, LIRIS, Lyon, France.
- David (2023, October). Gaze tracking in virtual reality, workshop. Giessen, Germany. [2022]
- David, E. & Spur, M. (2022, October). Two days virtual reality and gaze tracking workshop. SFB Workshop, Giessen, Germany.
- Võ, M. L.-H & David, E. (2022, September). Using VR in Perception Studies. European Summer School on Eye Movements (ESSEM), University of Bonn, Germany. [2021]
- David, E. (2021, December). Virtual reality eye-tracking to study natural conditions? GIPSA-lab, Grenoble, France.
- David, E. (2021, July). Head, eye and gaze movements: Viewing tendencies. Brain, Attention and Reality lab, University of British Columbia. (virtual)
- David, E. (2021, January). Methodology of machine learning and research plan for modelling visual search. In Frankfurt University course: Artificial Intelligence: an interdisciplinary field. Perspectives from Psychology and Computer Science. Frankfurt-am-Main, Germany. (virtual)
- David, E. (2021, January). Visual attention and omnidirectional content viewing. InterDigital. (virtual) [2020]
- David, E. (2020, October). Eye tracking methodology for the study of visual attention. RAINBOW research team, Inria/IRISA, Nantes, France.
- David, E. (2020, October). Exploration de scènes omnidirectionnelles en réalité virtuelle: mesures, modélisation et boîte à outils des données visuo-motrices. PERCEPT research team, IRISA, Nantes, France.
- David, E. (2020, June). Introduction to programming and modelling in R. Department of Surveying and Geoinformatics, University of West Attica, Athens, Greece.
- David, E. (2020, February). A new saccadic model for omnidirectional still content using oculomotor biases. Goethe University Cognitive psychology department symposium, Riezlern, Austria. [2019]
- David, E. (2019, November). Artificial visual field losses in the virtual world: a replication study with omnidirectional static stimuli. Eye-Tracking Day symposium, Max Planck Institute for Empirical Aesthetics, Frankfurt, Germany.
- David, E. (2019, May). Artificial scotomas on-screen and in virtual reality: experiments and applications. Biovision project-team, Inria, Sophia Antipolis, France.
- David, E. (2019, March). Artificial scotomas and what we can learn from them. Scene Grammar Lab (SGL), Goethe University, Frankfurt, Germany.
- David, E. (2019, January). Predicting artificial visual field losses: a gaze-based inference study. Seminar of Image Perception Interaction (IPI) research team, LS2N, Nantes, France. [2018]
- David, E. (2018, December). Eye-tracking methodology in the IPI team. Seminar of Perception, Action, Cognition pour la Conception et l’Ergonomie (PACCE) research team, LS2N, Nantes, France.